The Weirding: What was your first experience with CHiLL?
Hyrum Savage: My first experience with CHiLL was back in the late '80s during High School. We'd moved on from D&D and were trying a lot of different games. One Friday night our GM asked if we'd be interested in playing CHiLL and our campaign took off. We must have played for 2-3 years straight. We played in one long campaign - one long one in high school - and then on again, off again games after that. The two surviving characters, Kazu Matsubayashi (my character) and Siobhan O'Mahoney (my friend, Ralph's), will now be part of the canon as the Head Field Agent (Kazu) and Director of the LA Chapter (Siobhan) [of SAVE].
TW: What were your first impressions and what sticks out most in your mind of those times?
HS: I loved how creepy the game was. It wasn't until later that I saw the genius of the design, and how CM's were given a toolbox to creep players out.
TW: What first drew you to CHiLL?