A Brief Overview of Keoland and Oerik
Greyhawk is somewhat unique in that it includes several Human races - the Suel,
Oeridian, Flannae, and Baklunish. They are all considered Human by gaming
standards, and most of the population on the Flannaes today is a mix of
several, but their differences are important to note.
There are also notes on culture, dress, and gaming errata, as well.
Most Humans in and around Keoland are a mix of the Suloise, Oeridian, and
Flannae, with the latter being the least of the mix (SOf) - Guide, p. 14
In and around Keoland and the central Flannaes, little attention is paid to
one's race or skin color. There is a fair mix of human, humanoid, and demihuman
races, though humans generally outnumber demihumans, and humanoids are the
least populous -- in fact, they are rarely encountered in Keoland.
However, in demihuman kingdoms (especially Celene), humans are considered
Appearance, Dress, and Culture
All of the human races (Suel, Oeridian, Baklunish, et. al.) have varying skin,
hair, and eye color common to those of that race. The same is true of the
Demihuman and (rarer) Humanoid races, but their differences are amply covered
elsewhere. This entry pertains strictly to Keoland and its immediate
The genetic makeup of the Keolandish, as listed above, is
SULOISE-OERIDIAN-Flannae, indicating that the former two are dominant and the
last is passive. Though you certainly do not have to follow these guidelines
when creating your character, keep in mind that the rest of the population
(99%, to be exact) will abide by these "rules," so the less you maintain them, the more your
PC will stand-out from the crowd (thieves!).
The Keolandish skin tones span the range from albino (rare) to olive (rare),
but are mostly fair-skinned to bronze. Hair color also runs the gamut from
raven to platinum blond, but dark hair is the most common. Eye color is usually
Brown, Amber, or a hue of Gray (in that order), though it also varies widely.
The Keolandish dress is typically tight-legged breeches or trousers,
close-fitting upper garments, and capes or cloaks. You can often tell a lot
about a person from his shoes: Merchants, scribes, and city-folk often wear
leather shoes; the peasantry and poor people wear slops (often with the fur
still attached in some way); and adventurers, hunters, and the
similarly-employed tend toward boots.
Solid colors and checkered patterns are dominant, with diamond patterns being
least common. Bright colors and pastel hues are popular with the affluent and
women. Emblems and jewelry are also common, and often chosen to contrast with
the clothing to make them more conspicuous. Demihuman dress is covered above.
Cloth is one of Keoland's major exports, so clothing, dress, and fashion is
highly regarded throughout the area.
Oerik has a finite number of languages, and not every humanoid and demihuman
speaks a common tongue. Scholars say only five of Oerik's languages are
robust enough to actually be called "languages," but Common/Trade is,
by far, the most known, widepsread, and spoken of them all.
Keolandish is available at the start of the game, at the cost of 1NWP. Demihumans receive their racial language at no cost. See the DM for more